Stronghold Crusader Unit Stats Jun 2026
are invisible to the enemy until they are close. Use them to scale walls and open gatehouses from the inside. 3. Engineer’s Guild & Specialist Units
The most versatile unit in the game. They possess high mobility and can fire arrows while retreating, making them perfect for hit-and-run tactics against slow Swordsmen. Arabian Swordsman
Your castle's popularity and alignment affect unit performance:
+----------------+--------+--------+-------+---------------+--------------------+ | Unit | Health | Damage | Speed | Gold Cost | Equipment Required | +----------------+--------+--------+-------+---------------+--------------------+ | Archer | Low | Low | Fast | 12 Gold | 1 Bow | | Spearman | Low | Low | Fast | 8 Gold | 1 Spear | | Maceman | Medium | Medium | Fast | 20 Gold | 1 Mace, 1 Leather | | Crossbowman | Medium | High | Slow | 20 Gold | 1 Crossbow, 1 Lthr | | Pikeman | High | Medium | Slow | 20 Gold | 1 Pike, 1 Metal | | Swordsman | High | High | Slow | 40 Gold | 1 Sword, 1 Metal | | Knight | High | High | Very | 40 Gold | 1 Sword, 1 Metal, | | | | | Fast | | 1 Horse | +----------------+--------+--------+-------+---------------+--------------------+ Early defense and harassment. Pros: Fast movement, cheap to mass-produce. Cons: Extremely weak against armor and stone walls. Role: Meat shield and economy disruption. stronghold crusader unit stats
Stronghold Crusader , unit efficiency is defined by a balance of gold cost, recruitment speed, and specific damage resistances. While the game does not display these numbers in-game, community testing has established the following performance data for the primary unit roster. Crusader Barracks Units
Costs 30 Gold. Fragile and unarmed. Essential for building siege engines (Catapults, Trebuchets, Battering Rams) or manning oil pots on walls to pour boiling oil on attackers.
Below is the definitive data breakdown for your next campaign. are invisible to the enemy until they are close
Units in Stronghold Crusader utilize two distinct types of armor defenses: and Iron .
The stats in Stronghold Crusader don’t tell you who is “best.” They tell you who kills who and who dies to what . The story is a web of counters: Spear beats horse. Horse archer beats slow melee. Mace beats sword. Sword beats arrow. Arrow beats spear. And fire beats everything.
Burning down enemy farms, wood cutters, and unfortified production lines. 3. Slinger Engineer’s Guild & Specialist Units The most versatile
: Base hit points (HP) dictate survival against everything from stray arrows to direct sword strikes. For perspective, a basic European Archer has 22 HP, while a heavily armored Swordsman boasts 46 HP.
These utility units do not participate in direct frontline combat but provide critical support roles during sieges.
represent the opposite philosophy. With high speed and respectable attack speed, they can dominate castle walls quickly, but they lack the heavy armor needed to survive long-term exposure to defensive fire. Comparative Unit Statistics